Sunday, May 8, 2011

Warrior - Fury 1-80 Leveling Talent Build & Guide (3.3.5)


Introduction
Warriors, alongside Priests (and even Rogues), are often told to be tough to level, especially for new players and at the beginning levels. No worries though, because in this guide I will tell you how to make it just a 'tad' easier by giving you all information concerning leveling Fury Warriors (sub-specced into Arms), including: talents, rotations (in progress), heirloom gear choices, glyphs, and other tips.


Bagulax (Frostwolf, Molten-WoW)


"Warrior! You could probably own somebody's face, but you are worthless without a Priest. You are destined to raid for all your life!"
- By Ian Beckman 

Table of content

  1. Leveling Spec
  2. Talents
  3. Heirloom Gear
  4. Glyphs

1. Leveling Spec

Leveling a Warrior can be done with many specs, but in this guide I will tell you how to level a Fury one sub-specced into ArmsFury is at the very least faster to level (due to higher damage) than both Protection and Arms, and I can almost guarantee you that it won't be any harder. However, if your realm is very pvp oriented, it might be wise to go deep enough in either Arms or Protection in order to get the combat Charge.


The main feature of Fury is to be able to Dual Wield.



2. Talents

Fury
10 - 14: Cruelty - 5/5
15 - 17: Armored to the Teeth - 3/3
18 - 19: Booming Voice - 2/2
20 - 20: Piercing Howl - 1/1
21 - 23: Blood Craze - 3/3
24 - 24: Commanding Presence (Only 1) - 1/5
25 - 29: Dual Wield Specialization - 5/5
30 - 30: Death Wish - 1/1
31 - 33: Precision - 3/3
34 - 34: Commanding Presence (Only 2) - 2/5
35 - 39: Flurry - 5/5
40 - 40: Blood Thirst - 1/1
41 - 45: Enrage - 5/5
46 - 48: Intensify Rage - 3/3
49 - 50: Improved Whirlwind - 2/2
51 - 53: Improved Berserker Stance (Only 3) - 3/5
54 - 54: Rampage - 1/1
55 - 59: Unending Fury - 5/5
60 - 60: Titan's Grip - 1/1
TALENT BUILD UNTIL 60: 0/51/0

Arms
61 - 63: Improved Heroic Strike - 3/3
64 - 65: Deflection 
(Only 2) - 2/5
66 - 67: Improved Charge - 2/2
68 - 70: Deflection - 5/5 OR 3/3 Iron Will (<- PVP)
71 - 72: Impale - 2/2
73 - 75: Deep Wounds - 3/3
76 - 78: Two Handed Weapon Specialization - 3/3
TALENT BUILD UNTIL 78: 18/51/0

Fury
79 - 80: Improved Berserker Stance - 5/5
FINAL TALENT BUILD: 18/53/0




Some info:

This build will allow you to pump out massive amounts of consistent damage combined with frequent critical strikes, giving a near permanent flurry buff and maxing out white damage.

Use Dual Wield when you get the ability at level 20. If you're not willing to Dual-wield, perhaps preferring a shield - what the **** are you doing in the Fury tree?

Cruelty provides us with a staple damage increase. It also gives us the much needed critical strikes that become oh-so-very-important at the later levels, largely due to Flurry. It’s probably one of the best talents in the tree despite occupying the first tier. 5% crit is expensive at high levels.

At one point in time I'd favored Enrage over Dual-Wield Specialization. However, that time has passed, and now it's a good idea to get both.

It may not sound like it, but the 'real killer' is Flurry. It rounds out the build's damage abilities with a massive, consistent increase of damage throughout practically every fight. Just one thing; you might not notice it being quite as good as I'm saying until you’ve - A: maxed it out (5/5), and B: built up a decent critical rating.

BloodthirstRampageImproved Berserker stance, etc. All these simply build upon already present damage dealing capabilities. Learn to use them correctly, and they truly become a boon. Use them incorrectly, and you’ll likely notice minimal effect.


3. Heirloom Gear


"Heirlooms bind to the account, as opposed to an individual character. This means they can be mailed (even after been used) to any character that shares the same account and server, including those of opposing faction."

For more information about Heirloom items, go to: http://www.wowwiki.com/Heirloom <- STRONGLY suggested]



*These are also suggested for Paladins/Death Knights (you can use these same items for all of them)


Heirlooms (search for the names here):
Polished Breastplate of Valor  -> 50 VPs (Chest)   
Polished Spaulders of Valor -> 50 VPs (Shoulders)
Bloodied Arcanite Reaper -> 50 VPs (2H Axe) [In progress]
Swift Hand of Justice  (2x) -> 50 VPs (Trinkets)


4. Glyphs

Major Glyphs:
Glyph of Heroic Strike (Single Target)- You gain 100 rage when you critically strike with your Heroic Strike ability. 
OR
Glyph of Whirlwind (Multiple Target)- Reduces the cooldown of your Whirlwind by 2 sec.


Eventually you will also get:
Glyph of Execution - Your Execute ability deals damage as if you had 10 additional rage.
Glyph of Rending Increases the duration of your Rend ability by 6 sec.



Minor Glyphs:
- Battle
- Bloodrage
- Charge

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